By Jill Simmons on Sunday, 09 September 2018
Category: News

Gamification for learning and engagement

Computer Weekly article "How gamification is used to motivate workers" features Novartis games for learning using award winning Ludic SmartLab platform!

[...] Novartis uses gamification techniques including leaderboards, "scaffolded" learning – where tasks get progressively more difficult – and game-style graphics and storytelling. One example, now in its third year, is its business partnering global blended learning project, run with UK consultant Ludic's SmartLearning platform. This provides distance learning to staff around the world, with 600 employees working together on a real challenge over six months.

"Our learning approach allows participants to customise their learning journey and experience in an engaging and practical way, through self-learning, virtual classrooms, one-to-one coaching and community engagement," says Brown. "The elements it includes would have been impossible on a standard intranet." [...]

Read the full article here: http://www.computerweekly.com

To find out more about Ludic art and science of Gamification and to discover how you can use Ludic SmartLab as a digital transformation tool and deliver next generation learning and engagement click here. 

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